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Your actions will now actually affect multiple factions, like when you attack a faction, that will force a reaction from the target faction's allies and enemies. The changes in relations with other factions have been revised too, so that relations will no longer be able to jump from 'Good' to 'Abysmal' in one turn. The Papal States now mainly interact through diplomacy, and have a special bond with the Italian fctions. Allies will now actually support each other if they can. The alliances between historically hostile factions have been made harder to achieve, for a more historical game. The AI will no longer randomly declare war like it did in Vanilla.
MEDIEVAL 2 TOTAL WAR FORCE DIPLOMACY MOD MOD
The AI now also uses bigger armies to attack and defend than in Vanilla.ĭiplomacy is a point where major revisions have been done by the mod team. The alliances system is enhanced, so that alliances will be more logical. The Papal States, Catholic factions, Muslim factions, Orthodox factions, Mongols & Timurids and Neutral factions all have their own way of thinking. The changes to the Campaign AI, the AI on the world map, include several enhancements. It also contains three submods: the Character Names Project, the King's Banner, and the Real Combat mod. Ultimate AI makes the AI more advanced, so that the Vanilla campaign is greatly improved, and also a bit more challenging. It also has a separate section for a new battle AI. It contains special coding for the Papal States, Catholic factions, Orthodox factions, Muslims, Mongols (Timurids), Aztecs, and Neutral factions. It is very detailed, containing separate AI profiles for certain groups of countries. The Ultimate AI mod for Medieval II: Total War is a project that modifies almost everything about the AI's behavior and coding, in order to improve the overall game. The Ultimate Battle AI, a part of the mod, was first released on June 16, 2007, and version 1.2 of the Battle AI was released together with version 1.6 of the main mod. The first version, 1.0, was released by GrandViZ. Empire: Total War is still fun but anyone looking for a well developed Total War game should look at previous Total War titles such as Medieval 2.The current version of this mod, 1.6, was released on September 30, 2007. It is also broken as the game mode prevents people from allowing them to end their turn. It is also difficult to enter into the beta currently. It was released in beta and promised after launch, but it was never released. One of the biggest promises Creative Assembly never kept was a multiplayer campaign. This AI does not build stacks of armies to attack or defend. As the United Kingdom, the AI did not attempt any amphibious landings even when London had no army. This game is not a challenge unless you play as Prussia with the highest difficulty. Even with the patches, much of the compaints such as brain dead battle and campaign AI remained. On launch, this game was effectively broken for many people. However, the game still suffers from problems that plagued earlier Total War games. This game allows you to do that by naming regiments. It is always fun to move armies across campaigns and have a story with them. The theaters of war are fun as land battles in new settings are always cool. Naval battles are also not as engaging as land battles which causes the player to auto resolve them as they had to be in Total War games of the past. Naval battles are incredibly buggy even to this day. Musket battles are fun to command even if it is clunky. No other Total War game before this would feature musket warfare, naval battles, or separate theaters of war. Players can engage in naval battles across the world with land battles limited in North America, Europe, and India. The campaign map is turn based and concerns itself with the high level strategy of purchasing units, upgrading cities, and moving armies on the grand map. Players can engage in land and naval real time battles with authentic weapons from the era. Players assume control of a major power as they seek to conquer the world. Empire: Total War is developed by Creative Assembly and is a Total War game set in the 18th century.